﻿// -----------------------------------------------------------------------
//
// todo bathroom Description............ 
//
// -----------------------------------------------------------------------

namespace Cubezicles.NeedObjects
{
    using Microsoft.Xna.Framework;
    using Microsoft.Xna.Framework.Graphics;

    class Bathroom : NeedObject
    {
        /// <summary>
        /// Constructor
        /// </summary>
        public Bathroom(Game1 game, Vector3 position) : base(game, position, BathroomModelName, FlushSound)
        {
            name = "Bathroom";
            tagline = "CAN you use the bathroom?";
            price = MoneyManager.CostBathroom;
            this.DrawOrder = (int)Game1.DisplayOrder.Objects;
            avatar = Game.Content.Load<Texture2D>("Textures/NeedObjects/bathroom");
        }
    }
}
